Here are three things that really make me happy:
- Community/teamwork
- Improvisation
- Playing games
Nomic is all three of those things. It’s a game (it has rules), but playing the game is an exercise in group creative expression. If you appreciate any of these things, you might enjoy Nomic too!
I hope to play Nomic with a group of people over the entire course of Spring Term. We’ll gather synchronously for two slots/week, and might collaboratively invent some asynchronous ways of keeping the game going outside of class.
Character strengths that are useful to have, and can further develop playing Nomic:
- Creativity
- Teamwork
- Fairness
- Attention to detail
- Appreciation of beauty
Frames of mind that may make Nomic more challenging or less enjoyable for everyone:
- Rigidity
- Cynicism
- Impatience
Let’s invent together!