Category Archives: Science

Scientific Microadventures (hannah)

Note: This class is open to middle school students only.

This is a middle school science class!

In this twice-a-week class, we will go on microadventures (very small adventures) around the neighborhood. We will utilize the scientific method to hypothesize about and experiment on some aspect of each microadventure. 

We will first create a list of places to go on a microadventure and engage with scientifically. Ideas include Danny Woo Community Garden and ecology; Uwajimaya and nutrition; the aquarium and marine biology; nearby parks and ornithology or botany; sociology on the streets; the school refrigerator and MOLD??? So many possibilities! 

We will then go on some of these microadventures and engage in the scientific method: observe and ask questions, research, form hypotheses, experiment, collect data, analyze our findings, and make a conclusion! To earn Science credit, you must attend the majority of our class microadventures and participate in projects including all parts of the applied scientific method. 

This class is itself an experiment, but it will be a very fun one. Let’s go on microadventures around the neighborhood to learn the foundations of all scientific inquiry together!

Intro to Sound Design (Brandon)

Unlock your creative potential in this Introduction to Sound Design class. Designed for beginners, this class offers a comprehensive foundation in the art and science of crafting compelling audio experiences. Whether you’re interested in film, video games, music, or other multimedia projects, this class will equip you with the essential skills and knowledge to start designing and manipulating sound effectively. The class will feature hands-on labs, practical exercises, and project-based lessons. Students will have access to high-quality software and tools, and receive personalized feedback on their work. Lectures and discussions will provide theoretical insights and inspire creativity. Embark on your journey into sound design and discover how to turn your creative ideas into captivating audio experiences!

Key Topics:

-Sound Basics: Understand the fundamentals of sound, including waveforms, frequency, amplitude, and how sound behaves in different environments.

-Sound Recording Techniques: Learn how to capture high-quality audio using various recording tools and techniques. Explore microphone types, placement strategies, and recording environments.

-Audio Editing: Gain proficiency in using digital audio workstations (DAWs) to edit, mix, and refine recorded sound. Familiarize yourself with essential editing tools and techniques.

-Synthesis and Sampling: Explore the basics of sound synthesis and sampling. Learn how to create and manipulate sounds using synthesizers and sample libraries.

-Sound Effects and Foley: Discover how to design and integrate sound effects to enhance media. Practice creating Foley effects to mimic real-world sounds and add depth to your projects.

-Creative Applications: Apply your sound design skills to various projects, including short films, video games, and multimedia presentations. Develop a portfolio of work that showcases your abilities.

Prerequisites:

No prior experience in sound design or audio engineering is required. Basic computer skills and a passion for learning about sound are encouraged.

Psychology of Music (Sam & Cherrise)

Note: This class is open to high school students only.

Science Credit

In this two days a week Science class, students will study the power of music and how it has influenced every generation, past, present and future. For each session, participants will study various musical genres, albums, songs, lyrics and other musical selections and how it connect thoughts and behaviors psychologically.

To receive credit for this class, you must complete all assigned readings, turn in all notes, complete case studies; including research work and possibly a research paper or larger writing assignments.